Hi! I’m Daniel — a hobbyist game dev building a classic fantasy RPG.
The asset packs here are pieces of that RPG, released as I make them. They come from the same world, and can be used together:
How they’re made
Each asset is built by a Python script that runs in Blender, and those scripts are written by Claude Opus. An AI is involved, but not the way “type a prompt, get a 3D model” tools work. It writes code, checks the result, and the script is refined until the shapes and proportions come out right. The model is what a program produces.
Work in progress — honest caveats
All of this is still being worked on, and it’s limited by what this approach can do today. Some things just don’t come out right yet. I'm not so happy with the hair on the humanoids, which I couldn’t get to look good. Expect rough edges like that, and expect updates as the pipeline improves.
What I’d love from you
Also here: two small puzzle games, Unproportional and the Reshelved demo, both playable in the browser.